Weekly Update #62: Release Candidate Fixes

As I announced last week, the first release candidate is up on the opt-in branch on Steam.

This week I’ve been fixing a few bugs that have cropped up and preparing for the general release. Specific things I’ve done:

  • Created an updated version of the game’s trailer
  • Fixed a bug that broke localization of dialogues
  • Fixed a different bugs that broke import of user localization suggestions
  • Misc. minor fixes
  • Started working with the game’s composer for some additional tracks

Sometime in the next few days I expect to promote 1.0.3 to the default branch.

Until next week! You can always find me on Twitter, Discord or the game’s Steam Forums.