Weekly Update #34

As I posted on Twitter this week, the feature I started last week has reached the point where I feel I can say it’s going into the game: Attack Drones!

Other efforts from the past week:

  • New enemy ships
  • More controller support work
  • Changed the “threat level” logic to hopefully be more accurate (this is used in generating enemy encounters)
  • Several new types of space artifacts
  • New late-game misssion
  • Re-factored some control logic

As always, these posts are to keep players updated on development progress: new features and content are available in-game until the next build release.

Until next week! You can always reach me on Twitter, Discord or the game’s Steam Forums.