Still gathering player feedback on the recent 0.12 content update, but overall it sounds like players are really liking it with no major bugs.
Here’s what I worked on this week:
- Modified procedural generation to allow the generation of “off-path” sectors
- Started layout of new sectors
- Four new kinds space anomalies
- Map tooltips: planets show known anomalies
- Improved interaction logic in choosing between hailing vessels and surveying planet
- New planet anomaly
As always, these posts are to keep players updated on development progress: new features and content are available in-game until the next build release.