I haven’t gotten everything in for Beta 0.11 that I had hoped to and there are a lot of balance changes. Rather than keep working until it’s “done” I’m going to try to get a Beta branch update in this week so intrepid commanders can start giving feedback. As per usual, this will an opt-in … Read more
Here’s what I worked on in the past week. As always, these updates aren’t available in game until the next beta branch update, but are posted weekly to keep players apprised of progress: Created several new anomalies and discoveries Worked on some new puzzles/missions (don’t worry, nothing as obtuse as the Araona Nest) Implemented an … Read more
Quick update this week since I spent most of it working on content for the next Beta. Some interesting stuff I hope, but it would be pretty spoiler-y to give any details: More story and lore development Various new anomalies and discoveries New missions Implemented mission log search functionality All for now!
When I created the original Flash game that Starcom: Nexus is based on back in 2008-ish, I’d been watching a lot of the new (at the time) Battlestar Galactica. I loved how the ship combat looked and still thinks it holds up really well today. One of the upgrades I added to the game was … Read more
As promised, last Sunday version 0.10.3 was promoted to the default branch which went smoothly, thanks to our brave commanders who tested it while it was on a Beta branch. Apart from that, in the past week I worked on various tasks. As always features and changes will not be visible to players until they … Read more