The new Icarus build continues to go smoothly with relatively few issues reported, although there are some. I’ve posted an opt-in patch to the unstable branch to address some of these. The main purpose of this patch is to add preliminary experimental support for localization. Since that involved small changes to almost every system in the game, I decided to make it opt-in until sufficient players have had a chance to try it.
It is save compatible with Icarus, so if you want to check it out it adds (Google Translated) German and French as well as several QoL improvements.
Right now, I’m continuing to monitor Icarus for issues while beginning planning work for the next content update.
Until next week!