Another quick update this week.
The week before Christmas was one of the more productive weeks I’ve had in a while, getting a lot of tasks done. This week was a bit less so because I only worked half of Christmas Eve and took Christmas day off entirely, but still making some good progress.
Specific non-spoilery tasks I’ve worked on:
- Late game story and content work
- New modules
- Identified a bug in the AI that prevented it from retreating
- Changes to the appearance of a late-game environment
- Highlighting unlocked techs
- Fixed a lot of typos
I hope everyone is having a great holiday season and has a fun and safe New Year!
Until next year,