Weekly Update #51: Playthrough

This past week I did a full playthrough of the current game (Beta 0.15) noting bugs and areas for improvement. This was my first playthrough in several months and it went better than expected: I identified 72 bugs and problem areas, but only a handful were game breaking and many were minor quick fixes and some I decided to defer to the next update. Last week I said I expected to have an opt-in built available in “about a week.” I still want to fix a number of the outstanding issues and do another fast playthrough so it’s probably going to be a few more days before this build is ready but it’s getting there.

Until next week! You can always reach me on Twitter, Discord or the game’s Steam Forums.