Weekly Update: Feb 24, 2023

Short update this week as most of the work was continuing work on a new story segment, so there’s not much to say about it without spoilers. Sometime in the next few days I plan to do a full playthrough and see what’s needed to get the changes into the next opt-in beta. My tentative … Read more

Weekly Update: Feb 17, 2023

This past week I started work on a new Story that helps connect some of the existing elements. (A “Story” in the game’s technical design is not necessarily what you might think of as a story, rather it’s more of an organization namespace to group related content.) As I was working on this Story I … Read more

Weekly Update: Feb 10, 2023

This was a shorter work week than usual because I was visiting family last weekend. The main thing that happened was that Draconis replaced Betelgeuse as the default build for Starcom: Unknown Space. Thanks to the opt-in testers this seems to have gone fairly smoothly. There have been no major bugs reported, although some minor … Read more

Weekly Update: Feb 2, 2023

(Posting earlier than usual because I’ll be traveling this weekend.) Last weekend I posted Draconis as an opt-in beta. Currently it seems to be free of major bugs, so I plan to make it the default build in the next week. While working on a side quest, I found it necessary to work on the … Read more