Weekly Update #70: Happy Holidays!

This was a shorter week development-wise due to spending Christmas with my family. I hope that if you celebrated a holiday it was a great one, and if not, I hope you were able to get some time off for games! This week I spent most of my time working on localization. Starcom: Nexus is … Read more

Weekly Update #69: Launch Away!

It’s been a busy week! Graduation into full release went better than expected, which is great. It seems like spending the full year in Early Access paid off: overall, players love the game and there have been few significant bugs reported. Still, the large influx of new players have revealed a few issues. There is … Read more

Weekly Update #68: Graduation Day

Yesterday, Starcom: Nexus graduated from Early Access after exactly one year. It’s been a pretty stressful week, largely due to anticipation. If you are not a game developer, you may not know that a game’s first week on Steam in a huge predictor of its lifetime sales. It gets more complicated with Early Access titles, … Read more

Weekly Update #67: Release Week

A short update this week. As you probably know, Starcom: Nexus graduates from Early Access in a few days. I’ve spent most of this week splitting my time between marketing activities and various technical experiments. It looks like the current build (1.0.5) is pretty stable: there have been a couple minor bugs reported but at … Read more